Friday, February 7, 2020

Status update

Hi patient readers!

I was heavily into development of new content and thus I asked Shade to take over the blog to write about the game and the development process (which went pretty good!)

Since we haven't been providing news during the last month while teasing with an alpha, I feel obligated to write about the current situation.

The alpha is coming!

... but we still don't have a date.
Game development brings new challenges that are unpredictable. In our case, it's the creation of the server backend/steam integration and integration of both systems into the game, as well as the process of creating audio and making the game feel immersive.

Since we want to have a lot of control about stuff like matchmaking and player customization, our developer rAfi is creating a .net backend from scratch. This will help us implement new features much easier. However, this is taking a little longer than expected.

Good news

I've been working on a new map environment (Greek-Cyclades styled) and a new character class. While the map is almost done, the character class still needs many more visual effects, bug fixes, and balance changes to be fully playable. We're probably going to see both in the second alpha test.

What have I done...
Vacation resort or battlefield?

Thanks for reading!
- Xreal

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If you have questions regarding this project, let me know!

I'm looking for testers with understanding of tactical turn based PvP games like Dofus!